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Amumu - The Sad MummyEdit

Perhaps one of the oddest champions in the League of Legends is the yordle known as Amumu. His life before joining the League remains unknown - especially to Amumu. All he remembers is that he woke up alone inside a pyramid within the Shurima Desert. He was entwined in mummy wrappings and he could not feel his heart beat. Furthermore, he felt a deep sadness that he could not entirely explain; he knew he missed his parents, though he could
SadMummy Splash 0
not remember who they were. Dropping to his knees, Amumu wept into his bandages. No matter what he did, it seemed he could just never stop his tears or sadness. Eventually he got up off his knees to mope and wander the world, making his way to the League; it would seem that even the raw power of unleashed emotions can be used to benefit the plans of summoners.

Things are bad when Amumu is crying, but they're much worse when he's angry.


AbilitiesEdit

Icon Spell Description Cooldown
Cursed Touch

Cursed Touch

(Passive)

Amumu's attacks reduce the target's Magic Resistance by 20/30/40 for 5 seconds. None
Bandage Toss

Bandage Toss

Throws a bandage to target location. If it hits an enemy unit, Amumu will pull himself to the enemy, stun them, and deal 80 / 140 / 200 / 260 / 320 (+1 per ability power) magic damage. Cost 130 Mana. Range: 1100 10 sec
Despair

Despair

Toggle: Nearby enemies are drained by 2 / 3 / 3 / 3 / 4 (+0 per ability power)% of their maximum health each second. Cost 10 Mana per Second. Range: 300 none
Tantrum

Tantrum

Passive: Amumu takes 1 / 2 / 3 / 4 / 5 reduced damage from physical attacks. Active: Amumu deals 155 (+1 per ability power) magic damage to surrounding units. Each time Amumu is hit, the cooldown on Tantrum is reduced by 1 second. Cost 50 mana. Range: 400

20 sec
Curse of the Sad Mummy

Curse of the Sad Mummy

Amumu entangles surrounding enemy units, causing them to be unable to move or attack for 3 seconds, dealing 50 / 100 / 150 (+0 per ability power) magic damage to them each second. Cost 100 / 150 / 200 Mana. Range: 600 180 sec


StatsEdit

Health 472 (+78 / per level)
Mana 220 (+40 / per level)
Move Speed 310
Armor 15 (+3.3 / per level)
Spell Block 30 (+0 / per level)
Critical Strike 2.5 (+0.4 / per level)
Health Regen 1.49 (+0.17 / per level)
Mana Regen 0.8 (+0.06 / per level)
Range 100

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